Nebullem

We make visuals
for music

3D worlds, visualizers, branding and stage content, all built around your track.

01 Who we are

Studio statement

We make music look the way it sounds. Since 2021, for artists and labels who care what their record looks like.

Small on purpose, so the people who pitch a release are the people who ship it. We take on a handful of clients at a time and stay close to every one of them, from the first frame to the last delivery.

More about the studio

02 What we do

Six ways in

Music / Visuals

Whole 3D worlds designed around one track and cut to it, frame by frame. Characters, sets, light, and a look that belongs to the record rather than to a template. Lyric videos live here too, with the type built into the world rather than laid over it.

See the work
01 · 3D worlds and lyric videos, cut to the track

Visualizers

Looping, audio reactive, release ready. Built to sit under a track for three minutes without ever getting boring, and sized for every platform on day one.

See the work
02 · Looping, audio reactive

Branding

A full identity for the way you are seen: logos, symbols, and a channel or profile that looks like one thing everywhere. Built for a YouTube channel or a Spotify artist page and handed over in every size those places ask for.

Talk to us about it
03 · Logos, symbols, channel identity

Video / Editing

Pacing, colour, and energy. We cut footage to the track so the edit carries the song, then grade it so it reads on a phone as well as it does on a wall.

See the work
04 · Pacing, colour, energy

Stage / Visuals

Content made for LED walls and festival screens, at the resolution the venue actually runs, sync locked to the set and handed over ready to load in.

See the work
05 · Built for LED walls

Artworks

Cover art and single artwork, five hundred pieces and counting. The same world as the video, so the release looks like one thing everywhere it lands.

Enter the artwork room
06 · Cover art and single artwork

03 Selected work

Five of many

001 Olivver The Kid Cadmium MusicVisual Play ▶ 002 Parah Dice Breathe LyricVideo Play ▶ 003 Tiscore I Just Can't MusicVideo Play ▶ 004 Nebullem Game Over 3DMotion Open ↗ 005 Nebullem The Shards 3DAbstract Open ↗

04 By the numbers

Five years of receipts

0.0B+ Views generated
0M+ Monthly listeners
0+ Artists and labels
0× Gold records
$0M+ Revenue generated
0+ Artworks shipped
0H Reply time
0 Continents served

05 Process

How a release comes together

01

Send the track

The track, the release date, and whatever the visual is in your head, even if it is one word. We listen properly before we say anything.

~ 1 day
02

Lock the look

Frames, references, and a direction you actually sign off on. Nothing gets animated until you have seen where it is going.

~ 2 days
03

Build and cut

3D, motion, and the edit, timed to the track rather than dropped on top of it. You see progress as it happens.

2 to 5 days
04

Ship the kit

Every format the release needs, in one handover. Canvas, vertical cuts, the master, and the artwork, sized right the first time.

~ 1 day

There is room for one more

Play us something you love

Send the track. We come back within 24 hours, usually with a frame already in mind.

Start a project